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Post by lordyam on Aug 27, 2017 20:07:25 GMT -5
After Marvel lost the license to Conan, DH ultimately got it and revived the title. As of now there have been a LOT of issues, and over the course of 14 years most of the tales have been adapted. I reviewed these back in 2015-2016 but with hindsight and more experience I'd like to try again. So without further Ado...... Issue #0: Conan The Legend We open up with a shot of a barren field, accompanied by a shot of a prince being carried by four servants. Overall he's rather unimpressed, saying that he'd burn it all down for two copper coins. His Wazir tries to impress upon him the duty he's been charged with, but the Prince cuts him off. Evidently he thinks this is a pretext for his father to send him away while he plots to have him killed, and that the King doesn't really care as long as gold and slaves are sent forth. His musings are cut off when a servant approaches him about a hidden chamber found in the ruins underground. At first he's unimpressed, but quickly changes his tune when he sees a big pile of gold coins. In the middle of the pile is a statue of Conan; strangely the Wazir seems rather angered by this. (note the Wazir staring angrily with a look of hatred.) The Wazir reads out the name...."Conan" and immediately tries to downplay it. The Prince is unconvinced, especially since by the Wazir's own admission it reads out that "In Our Darkest hour, when the serpent strikes....he shall return." The Wazir continues to downplay this, but the prince is adamant and insists on learning more. When the Wazir protests the Prince puts his foot down and reminds the Wazir that he's the one in charge. We cut to some time later, where the Prince is still enthusiastic and unwilling to hear the Wazir's excuses. The Wazir relents and begins reading a scroll that the scribes prepared. We get the classic introduction at the beginning of Phoenix on the sword, replete with awesome images of the Hyborian age and Conan himself getting up to various badass deeds. Killing tyrants, wenching women....However, the Wazir grows increasingly agitated and ultimately looses his temper when the Prince asks him about it. The Wazir once more insists that this is merely unproven superstition and fabrications....but the prince is uninterested and orders him to continue. The Wazir sighs and does just this Review: As an introduction to Conan, it certainly does its job well. Those who do not know the character will certainly be intrigued by the introduction. The framing device is also pretty interesting; Howard himself described the stories as if he were being told himself, and the imagery is striking and powerful. The Prince himself is also interesting; spoiled but there are hints that he could be a great ruler (he's willing to touch the statue directly and clean the dust off it). As for the wazir.....okay elephant in the room. It's VERY clear that the wazir is supposed to be Thoth Amon even if they don't outright say it. Later on there are hints that he and Conan had some titanic clash, which presumably Thoth lost. Thoth's own backstory will be fleshed out in the miniseries Book Of Thoth (which isn't bad but is rather at odds with Howard's vision) and I'll just say that in a way karma's still kicking Thoth in the crotch. Overall a WONDERFUL introduction to the character, if rather short. 8 out of 10
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Post by Roquefort Raider on Aug 28, 2017 4:58:51 GMT -5
I loved the introduction with the Prince amd the Wazir. Even naming the era they lived in, their discovery of the Conan legends gives it (to us modern readers) an added dimension of authenticity; as if the Conan exploits were really historical tales perhaps embellished by time and legend.
That the Wazir was apparently someone who had actually known Conan was also intriguing, and I'm sure that from the get go most old time Conan fans suspected he'd turn out to be Thoth-Amon (although Thoth being Conan's main foe is not a Howard concept). That Thoth-Amon's spirit could be passed from generation to generation via his ring (as per Howard's non-Conan tale "the haunter of the ring") fits with this, and shows Kurt Busiek did his homework.
The Nemedian Chronicles work better here than in Marvel's version of Conan, in which scholars from Conan's era are busy writing down his adventures. The problem I see is that in the well-known blurb "Know, O prince", there is a mention of "the rise of the sons of Aryas", which refers to the historical Aryans who moved from Iran to India (and were the basis for the myth of a group of tall, blond and blue-eyed ancestors that would be the ancestors of the Germanic and Scandinavian people, a thesis popular in Howard's time). How could Nemedians from Conan's time know about the eventual coming of the Aryans, sometime in the future? It can't be that Nemedian chroniclers kept working through the collapse of the Hyborian age civilization either, as Howard's essay "The Hyborian age" makes clear that they pretty much reverted to wandering barbarism before becoming the ancestors of the Irish Nemedians. Busiek's solution, that of having the Wazir quote from the Hyborian Nemedian chronicles but adding his own comments for clarity's purpose ("it happened between the fall of Atlantis and the rise of the Aryans, two events in our own past") solves the conundrum elegantly.
The artwork by Cary Nord was also wonderful for this new vesion of Conan. Not trying to ape Buscema or Smith, Nord really put his own mark on the character. I was immensely pleased by the authentic look he gave characters, clothes, weapons and buildings. It all looked historical, which is how Vonan should look.
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Post by lordyam on Aug 28, 2017 22:05:01 GMT -5
I didn't see the "between the time of the aryans two events in our own past" part
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Post by Roquefort Raider on Aug 29, 2017 15:06:09 GMT -5
I didn't see the "between the time of the aryans two events in our own past" part That's not stated, it is implied, as the Wazir and the Prince are not from the Hyborian age, but from a later era. The Wazir tells a story from the past. “Know, oh prince, that between the years when the oceans drank Atlantis and the gleaming cities, and the years of the rise of the Sons of Aryas, there was an Age undreamed of, when shining kingdoms lay spread across the world like blue mantles beneath the stars.” That could not be written by someone from the Hyborian Age itself, like a Nemedian scholar from Conan's time, because they would have no way to know about the sons of Aryas. They would also have little reason to refer to their own era as "an age undreamed of", as they happened to live in it!
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Post by lordyam on Sept 3, 2017 2:29:16 GMT -5
I'll continue this tomorrow. IT's not dead yet
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Post by lordyam on Sept 3, 2017 19:02:06 GMT -5
Alright here's issue #1: Out of the Darksome Hills Recap: We open with a Vanir raid on an Aesir village....or more accurately a woman trying to flee the raid. See, she has a baby in her arms and a lecherous Vanirmen in pursuit. She doesn't think she has a chance (The men are out hunting and won't be able to come back in time) and sure enough the man overpowers her. He forces her to the ground and starts to prepare to rut her (while gloating about how he'll kill her child) a voice cries out "MAN!". The guy turns....just in time for Conan to lop his head off (really, what more needs to be said.) Anyway, Conan rushes into the melee, where the Vanirmen are in the process of killing and raping. Conan, remembering previous battle, rushes in to fight the Vanir, lugging his sword. The Vanir leader, Tir, is informed but doesn't see the fuss. Conan is one man after all. So he orders two men to kill him. The guys he sends (Bar and Balda) tell Conan to back off; they have blood feud with the Aesir and Conan will die if he stands with them. Conan grins, calls them pussies for attacking women and children rather than men and attacks them. Tir orders his men to attack, but fortunately Conan picked a location that made it difficult to attack and manages to take out 4 of them. It looks like Conan will fall due to numbers, but fortunately for him the second in command informs Tir the Aesir are coming back. Tir realizes they can't win and withdraws, promising to see Conan again. As the girl who saves Conan thanks him the Aesir men ride up. The leader, Niord, asks the girl what happened but Sjarl (one of the other men) cuts her off and accuses Conan of being a spy. He gets off his horse and starts insulting Conan with ridiculous questions (are you a spy and whatnot)? Conan spits on Sjarl's feet, causing Sjarl to loose his cool. Conan punches him, causing a brief scuffle that is only defused when Conan holds Sjarl at swordpoint. Conan tells his side and condemns them for jumping on him after he saved their families. At this point a rider approaches and confirms Conan's story, having found the dead rapist and the four in the village. Niord apologizes, explaining that people are in a bad mood from seeing their friends and family dead, asking if Conan will help put the fires out. Conan accepts and asks where he can do; Sjarl meanwhile tries to ask Henga (Niord's daughter) if she's okay, but is coldly rebuffed. Later on the sun is setting and a pyre has been lit. Conan asks why this is, and Niord explains that his people believe that smoke is a stairway to heaven for the valiant souls who seek to reach the Halls of Forever. Conan explains his people's perspective and jokes that maybe this is why the Aesir keep loosing to the Cimmerians. Niord, being good natured, is rather amused and offers Conan hospitality. We cut to the dinner table, where Niord explains that the Aesir and Vanir have been locked in a cycle of raiding and retaliatory raiding for god nows how long. Henga sits down and makes it very clear that she's attracted to Conan (while a furious Sjarl looks on). Niord finally asks why Conan has come amongst them, and Conan explains that he gained a desire to see the world from hearing his Grandfather's stories (Which he describes in beautiful detail.) Niord is impressed but asks why he came here, and Conan says that he's had enough of the south for now (hinting at something. We'll get THAT story in the Born on the battlefield arc). Besides, he'd like to see another land his grandfather never saw....Hyperborea. Apparently Hyperborea is supposed to be a beautiful paradise of eternal summer where everyone is immortal. He wants to see it with his own eyes, since it sounds really awesome. One of the men seems horrified, asking if Conan would WILLINGLY go to Hyperborea, and Conan takes this as an insult. That he isn't worthy. Niord defuses tensions and asks Conan if he'd delay his search for a short time while they go after the raiders, promising to show him the way when he's done (though given that Henga seems worried it's hinted that Niord has other reasons). Conan agrees, since his people dislike the Vanir even more. Niord tells him they leave at first light. Later that night Sjarl approaches Henga's hut, trying to apologize for his poor showing (albeit in a creepy as hell way), but finds no one there. He sees Henga moving through the dark, and upon following her sees Conan kissing her in the woods. Henga is VERY much into it. Sjarl glowers angrily....this is not going to end well. The next day Henga's complimenting Conan for rocking the Aesir armor look well. Conan is uncertain since it's bulkier than what he's used to but Henga tells him not to worry (the emphasis on certain words implying they fucked last night). Sjarl's friend Einar taunts him, causing Sjarl to tell him to shut up. He calls Henga a "stupid girl" who doesn't know what's god for her. Niord checks in to make sure everyone's ready, and explains that Wulfhere will join them before long. Old Gorm will be the point man since he's the best tracker, with Gorm boasting they'll teach the Vanir not to think well of them. Conan asks to go with Gorm, since he has some skills and wants to learn more. Gorm agrees and Niord has everyone move out. As they leave, Sjarl darkly says "well if he wants to go there I'll be too happy to help." The war band vanishes into the snow. Review: This is a good introduction. This is the first introduction to Conan and he does a good showing. He acquits himself well on the field of battle, and also comes across as a likable kid. He saves a woman from her rapist, is willing to help people he isn't too fond of, and displays a great deal of charm, gracefully accepting Niord's apology. You can see why Henga prefers him to Sjarl. Speaking of which, Sjarl is....well kind of a creep. He's basically the obnoxious "nice guy" who thinks that he's entitled to a woman, and gets jealous and resentful when she isn't interested. As such, when he sees Henga accept Conan's advances he's none too thrilled. We also get the first hint of Hyperborea; while Conan's heard good things, there are hints at something darker. While a more experienced Howard fan will immediately guess why (hint, it doesn't end well) the first time reader will be appropriately intrigued. The clues are delivered, but in a way that's subtle rather than in your face. At the same time the art is gorgeous (the shot of Conan describing both Hyperborea and the southern lands are BEAUTIFULLY DONE), even if Nord's style is rather awkward to me. Overall it does a good job maintaining the momentum from issue 1, and does a PERFECT job introducing Conan to the modern reader. 8.5 out of 10.
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Post by lordyam on Sept 3, 2017 20:28:15 GMT -5
Issue #2: The Frost Giant's Daughter Recap: We open up right in the action, with Aesir and Vanir corpses lying dead in the snow. Conan faces down a hulking Vanir, who asks Conan to tell him his name so that his brothers may know who was the last of Wulfhere's band to fall before Heimdul. Conan counters "Vanaheim? Not in Vanaheim but in Valhalla will you tell your brothers that you met Conan of Cimmeria." Heimdul charges, and while he does land a hit against Conan's helm Conan manages to shrug the blow off Conan is able to impale Heimdul, who dies at Conan's feet. Conan meanwhile, takes in the scene and is shocked by the carnage (though the fact that he's the only one alive in a field of corpses is quite daunting. Conan takes a few steps before collapsing in the snow. He wakes up a few minutes later to the sound of laughter as his vision slowly clears he notices something odd but is quickly distracted by......this ( WOW!!! No wonder their scam's worked for so long). Conan asks who she is, and she says "What matter?". Conan assumes she's a Vanir and tells her to gather her men. He won't be taken alive. The woman ridicules his assumption that she's a Vanir, and when Conan looks again he finds himself completely entranced by her beauty. Conan admits he doesn't know WHO she belongs to, saying she's more beautiful than any he has ever seen, and begins to swear by Ymir. The woman cuts him off, saying "who are you to swear by Ymir"? She says it's inappropriate for an outsider adventuring among alien lands to swear by the gods that aren't his own. Conan get angry, saying "By the dark gods of my own race then!" and says that he has still been more forwards in swordplay than the Aesir have been. He alone survived when Wulfhere's men fought against Bragi's Vanir Band. He asks her if she's seen the flash of mail or seen armed men moving upon the ice. The woman is rather vague, but says she has not. Conan expresses worry for his friends, and asks the woman to lead him to her village (Reasoning there must be one close by for a naked woman to be walking around). The Woman mocks him and teases him with full frontal nudity. She's ultimately able to get Conan to follow her through a combination of temptation and goading, dodging Conan's clumsy attempt to grab her breasts and running off while calling him a lummox. Conan runs after her across the plains, telling her that he will kill her kinsmen if she leads him to a trap, as well as follow her into hell. Conan runs, not noticing how strange this is until the woman stops between two ice structures.....which explode outwards, revealing two MASSIVE giants. (Oh....shit.) Conan stops, shock overtaking him and the woman declares "BROTHERS! I HAVE BROUGHT YOU A MAN TO SLAY! TAKE HIS HEART, SO THAT WE MAY LAY IT SMOKING ON OUR FATHER'S BOARD!" Conan's reminder to the woman is cut off when he dodges the axe swing of one of the giants. He manages to wound one of their legs but is knocked over when the hilt of the axe belonging to the other hits him. Conan dodges the axe thrust, and while the giant struggles to free his weapon climes up onto a rock outcropping before lunging into the creature, impaling it in the neck. Conan quickly finishes off the wounded one, as the woman stares in stunned horror. She turns and runs, this time in terror. Conan pursues and manages to grab her, and as she struggles he tells her he'll "warm her with the fire in my own blood." She breaks free and calls for Ymir her father to save her as her garment falls off. Light erupts and the woman vanishes, while Conan collapses unconscious in the snow. Some time, Conan comes to. He sees only shadows at first, as well as hearing the voices of other Aesir. Conan is relieved to see Niord among them, and wonders if he's in Valhalla. Niord explains that they fought their way from an ambush and followed the tracks before finding him. Conan tells them what happen, but most are rather skeptical, which causes Conan to say they are no more real to him than the woman. Maybe he is mad. Old Gorm however, believes him, saying that Conan has seen Atali, the daughter of Ymir. She comes to the dying, and Gorm explains that he had a run in with her when he was just a boy. He couldn't follow her due to the injury, howling like a dog that he couldn't. One of the other men thinks Gorm's deluded, and that Conan's head injury probably caused brain fever. Conan is inclined to agree....then he sees the flowing garment in his hand. Review: Okay. As a straight up adaptation this story is perfection. Atali looks fucking gorgeous, there's the sense of dread and mystery and the final battle with the frost giant's is phenomenal. On THAT score it's a ten out of ten. However, I have to admit being a little discomforted. I know there are hints that Atali used supernatural magic to make herself desirable to Conan and one could argue that his attempt to grab her was the magic working against her.....but it is rather creepy. Conan came across like an attempted rapist in that scene, which makes it somewhat harder to root for him. If not for the implication of magic it would be impossible. Overall I'll give it a 10 out of 10, with reservations. A Howard fan will certainly love it. PS I came across a fan reimagining on deviantart. It's odd but basically the implication is that the warriors were a test. Atali wants to see if Conan's worthy or not so she sicks her brothers on him to see if he is. When he does she takes him to a cave and fucks his brains out. It's weird but it was on the whole somewhat less uncomfortable.
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Post by lordyam on Sept 4, 2017 1:06:50 GMT -5
Issue #3: At the Back of the North Wind
Recap: Night has fallen, and Niord comes to congratulate Conan on a good day's fighting. Conan tries to fix his helm at this time, despite it's beaten up nature. Niord tells Conan he should just take a helm from the dead, and Conan tells him that the helm was a gift from his father (who always said you'll be treated well by your tools if you treat them well. Besides the horns have a sentimental value to him. Conan and Niord exchange playful insults while Sjarl looks on angrily; eventually Niord tells Conan to go to sleep. They leave at first light.
The next day Conan and his friends continue the hunt east (where Tir's group has fled). The other bands have broken into different directions, and so Wulfhere's band has broken to pursue them. Conan finally tracks their path when he notices a broken horseshoe on the rocks; Gorm compliments Conan, saying he was born to it. Niord orders the men onwards, but in the back Sjarl grumbles jealously under his breath. His friend Einar mocks him, saying it's good that he's moving on cause otherwise it will look like he's the new chieftain.....which angers Sjarl. Still, Einar's words give Sjarl an idea.....soon afterwards Sjarl approaches Conan. He seems to apologize for his unnecessary rudeness when they first met and asks Conan to tell him more of Hyperborea. Conan describes how it's protected by the north wind and describes how it's a seeming utopia. Sjarl says that he envies Conan and suggests that Conan join him in Brythunia for a few days then head out to Hyperborea. Conan is reluctant but Sjarl turns up the charm and soon Conan relents figuring that he can wait a few days. Sjarl is about to continue when Gorm calls out for Niord and Conan. Conan races up and they find a butchered stag. It's half butchered and not even cold; that means the Vanir are close. Niord realizes that they're weary too. They can afford to wait until the morning, so they decide to settle down.
As night falls the men make camp, cooking the stag after testing it for poison. Meanwhile Sjarl looks down on Conan from above, still jealous. Einar catches him off guard, and asks why he's doing this if Conan's just going on his way. Sjarl explains "He won't leave. Niord will talk him out of it. Warn him what Hyperborea is TRULY like. No, I want to help our friend Conan reach what he's after. I WANT to see him go to Hyperborea....and experience it's many wonders." He further explains that he has a friend in the border kingdoms who supplies them with grain. He'll make arrangements to have the guy sell the Hyperboreans something else as well. Something he'll be glad to sell and THEY'LL be glad to get rid of. Einar and Sjarl sneak off into the night. This can't be a good sign. By himself Conan is still up while everyone else is asleep. He's been thinking; for the longest time he's felt disdain for the Aesir and their ways. Now that he's among them he's realized that what he's been told is a load of garbage; they're men just like everyone else. They love they live they laugh....maybe the Vanir are like that. At this point Conan feels tired and falls asleep.
At daybreak the Aesir and Conan move out; sure enough they overcome the Vanir quickly and engage. Ultimately the leader Tir calls out and asks for parley. He will give up his own life in exchange for those of his men. Niord is skeptical but agrees if they don't resist. Tir orders it, and despite the foreboding this turns out to be real. Still, Conan can't help but feel something's coming. At first he dismisses it. The battle's over and there's nothing to do now. No threat. Sjarl tells Niord that he and Einar are leaving with Conan; Niord is willing to allow it, since they do need to trade for goods. However he calls Conan over to talk to him. He wants Conan to change his mind. He says Conan would be a welcome addition but is cut off. Conan thanks him but says his mind is made up. He wants to see the wonders of the world. Niord understands but insists that he at least stay away from Hyperborea. He starts to say that the tales he's heard aren't necessarily true.....when suddenly an arrow flies from nowhere, killing one of the men, Thalfar.
Before they have time to react, a bunch of large men who look like Uruk-hai charge them, quickly doing damage. Niord rallies the men from horseback, while in the fray Einar expresses shock. The Hyperboreans were supposed to meet them south with Conan. Sjarl realizes the merchant betrayed them, and decided it would be more lucrative to sell them Conan AND the Aesir war band. Sjarl starts to lead Einar away up a cliff, but Einar protests. It's one thing to sell Conan, but another to abandon their own people. Sjarl rationalizes the betrayal by saying there are too many; if they stay they'll either die or be carted off to slavery or worse. As the Aesir and Vanir and Conan are surrounded, Tir calls out for Conan to free him. Conan agrees and tosses Tir the sword, and soon the rest of the Vanir join the fray. Tir comments about the irony in which they meet again but Conan tells him to save his breath for battle. As they fight Conan asks what these things are; Niord explains that THESE are the "serene peaceful creatures of wonder Conan wanted to visit. He gets wounded before he can continue and collapses (Conan kills his attacker before he can deliver the blow). As things get worse Tir says they need to switch tactics or else they'll lose. Conan asks if he's got any suggestions, and Tir says that if a small force attacks from the outside the line might be broken enough to allow both sides to get the fuck out of there. He points to Sjarl and Einar high above them, and says even three could do it. Conan sees the merit and agrees when Tir vows to protect Niord.
Conan climbs the rock calling out to Sjarl and Einar. Einar seems to want to help but Sjarl is adamant. Conan tries to get Sjarl to help, holding out his hand....but Sjarl simply says "No Conan...I don't think so" before kicking him back into the melee. He says there's no hope and flees with Einar. Conan curses after him, saying even Tir has more honor when a Gurnakhi bops him over the head, knocking him out cold. After the battle's end the lead Gurnakhi orders his men to drag the survivors away. Conan is alive so he gets dragged away with the others. His helmet falls off, landing in the snow.
Review: Overall this was a good issue. Conan continues to grow, gaining respect for the Aesir when before he had little. You get the sense he might be willing to stay. Sadly the Hyperboreans and Sjarl put a stop to that. I said earlier in issue 1 that Sjarl was bad news, and sure enough the hints pay off when Sjarl cowardly sells Conan out AND abandons his people when things go pear shaped. Ironically despite his protestations that there's no hope it's implied that if he HAD worked with the others they would have won or at least been able to flee. This goes to show that treachery and dishonor are NOT unique to civilized men. They're present EVERYWHERE.
The final battle in the end, when the Aesir and Vanir are forced to work together is a treat. It comes across as a desperate last stand and you can see the hope die when Sjarl's cowardice dooms them.
Overall not quite as good as the previous issues but still a joy to read. 8 out of 10.
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Post by lordyam on Sept 4, 2017 22:29:51 GMT -5
Issue #4: Gates of Paradise Recap: In the Sledge, Conan stirs and vaguely remembers what happened through the haze before he gets punched out. This knocks him out, but not before he sees a massive city. From there he's in a constant haze; there are moments when he regains lucidity (one time when he's being appraised, another when he's in gladiatorial combat). During the Gladiatorial combat he hears the applause, but can't help but feel that there's something wrong about it (at Venarium there was no applause, so while it feels like Venarium it feels perverse somehow). In another instance he's being fitted for armor (we also learn that he was marked for the Gurnakhi, but that his demonstrated leadership makes them think he's officer material.) Conan angrily fights them off before a mage incapacitates him with a blinding light. The darkness comes again killing hope.....when suddenly it fades again and clarity returns. Conan sees a middle eastern looking woman reaching out to him and whispering to him. Conan grabs her asking questions, but she's able to pacify him by pointing out that he'll probably get himself killed alongside her. She tells Conan that the others lie in drugged sleep but the guards will hear. Conan is told to follow after her and he does, arriving in a hallway. The woman introduces hereself as Iasmini of Turan, and explains that she is the chief house slave of Lord Aishti'ana. She also explains that Conan's been kept in a dazed state by the Yellow Lotus, and offers some leaves to help him clear his mind. Conan asks where they are. Is it Turan? Iasmini says that he's a fool and that they're in Hyperborea. Conan remembers what Niord said but is shocked. Hyperborea's supposed to be a land of eternal summer, music and peace. Iasmini says that those things are there, but not for the slaves. Conan hears a noise, which Iasmini says is probably the army returning home with slaves at this point in the night. This confuses Conan, who wonders why an isolated country needs an army and slaves. Iasmini tells him it's better he doesn't know and asks his name. Conan gives his, and Iasmini explains that she was taken from a Turanian caravan and is absolutely determined to return to her people and escape this nightmare. She chose Conan because he managed to break the lotus by force of will three times and asks him to help her. When Conan agrees, Iasmini tells him to return to the barracks and take the leaves three times a day; more importantly DO NOT reveal that he's no longer under the spell. Iasmini tells him that she'll be back. Over the coming days, Conan's able to hide the return due to the fact that no one expects it (and by doing a GREAT job acting). Conan manages to assess what the hell happens; some slaves are chosen for the army; the old and the infirm are dragged off to an unknown fate and the strong but stupid are chosen to be "Gurnakhi"....which Conan comes to realize means being warped into one of the uruk-hai like creatures that captured Conan and his pals. One day they get called to a "Day of Farewell." Everyone assembles at the edge of the City (Iasmini is with the household slaves but makes no sign of noticing Conan.) After a short time a Hyperborean, the lady Kiliar'ki approaches with her slaves and soldiers (noticeably Conan notices that while they are pale rather than purple they ARE as tall as his Grandfather said.) She takes a breath as she strives forwards across an unfinished bridge, takes ANOTHER breath.....and then hurls herself off into the abyss followed by all her slaves. Conan remembers what his grandfather said about how when the Hyperboreans tire of life they hurl themselves into the abyss so that the winds can carry them to their gods. Iasmini's master Lord Aishti'ana closes the ceremony with some pretentious eulogy, all the while expressing his wish to join Lady Kiliar'ki. But not today. Later on, Conan meets with Iasmini in what is presumably her rather nice quarters. Conan is horrified by the spectacle, and Iasmini explains that the Hyperboreans believe that their spirits will be taken from them by the gods in the form of the wind, whisking them to heaven while their bodies fall into the abyss. The slaves are taken for the ride because the Hyperboreans consider the slaves part of their houses, and thus part of themselves. Conan asks is the are mad, and Iasmini responds that she thinks they are simply bored and points out that if you had every bit of luxury and indulgence for centuries you'd get sick of it eventually. Conan disagrees, and flirts with Iasmini thinking that he can think of something they can do for the next few hours. Iasmini seems receptive (revealing that it's been a long time since she's had a real man; she also reveals that apparently Aishti'ana used to rape her. Charming.) They begin to kiss but Conan interrupts to ask for more of the leaf. Iasmini is reluctant; there won't be enough leaf to work for so many but Conan is adamant. He will NOT abandon them. Iasmini gets angry, saying that Conan is in no position to dictate terms but Conan grabs her arm and says this is a bargain not a love match. If she abandons his friends he will leave without her. Iasmini is scared but relents. They proceed to get down where they left off. Iasmini says that her family has a villa on the Vilayet sea that he'll like, and Conan realizes that despite his words he IS falling in love with her. More days pass, and Conan slowly distributes the leaf into the Aesir's food. By day he trains, by night he does some scouting, slowly repressing more and more rage. One night he comes across a party and realizes that in a perverse way the tales are true; it IS a paradise...but only for the Hyperboreans. It's "a heaven built on the backs of it's victims." He heads downward. While other ways have revealed nothing he realizes the sewers may be the way. He goes down past the cauldrons where the mash is formed into the catacombs. He discovers some shriveled corpses and follows the increasing stench....and is greeted by a horrific sight. (yeah it's EXACTLY what it looks like). Old Gorm is on the altar, and weakly recognizes Conan. The panicked overseer Bartak orders the men to kill Conan, which they assume is easy since Conan isn't even armed. Big mistake. Conan taps into his rage, pushes one guard into the other's sword and than kills the last one with his fellow's sword. Conan takes the sword, and notices that Gorm is dead. He demands an explanation. Bartak explains that the machines extract the souls from the old and infirm...which is the source of the eternal summer and the immortality. Yeah. The paradise? All built on the souls of the sacrificed. Conan is furious and snaps Bartak's neck despite his begging. High above Iasmini is serving Aishti'ana some fruit, which he can't enjoy since he finds it tedious. A guard bursts in with news of an intruder killing two guards and an extractor lord. Aishti'ana is surprised and decides he has to do something about it. Iasmini instantly realizes that Conan is the intruder and tries to dissuade Aishti'ana from pursuing the manner. Sadly Aishti'ana despite his boredom, still feels the need to take action and with a wave of his hand opens a gate below. 4 lions come out, and Aishti'ana muses that he can't even seem to care. Iasmini tries to talk, but Aishti'ana silences her. He's realized that his house is in disorder. Since it's in disorder it means he hasn't attended to it, and if he hasn't attended to it it's because he doesn't care. However they will deal with the disorder, so as not to leave an untidy house. "Leave?" Iasmini asks. Aishti'ana tells her to make the arrangements. He has decided to enact his Day of Farewell. Review: This issue mostly covers Conan's time in Hyperborea, and it's......a pretty dark story. Oh sure there's eternal paradise and beauty, but as we learn it comes at a horrific cost. Conan and Iasmini's budding relationship is also a treat to read; she's an obviously older and more worldly woman but she still cares for Conan even if she doesn't want to admit it, and Conan comes to care for her himself. Conan's desire to save his friends is also admirable and easy to route for, and you truly want Conan to succeed. The weight of doom is around them in an oppressive way, making it truly feel like a race against time. However, there is a MASSIVE elephant in the room, and that is that the story doesn't fully jibe with Howard's vision. Now, this isn't necessarily a bad thing; Howard was a great writer but he had his faults (the man could be kind of a racist and not all his stories were hits), and overall the Wizard Lords city perfectly captures the dark side of civilization. However it raises the issue of where Conan would recognize the rack marks on Yogah. It DOES explain why he hates sorcery (since the beauty and immortality came at the cost of the sick and infirm). Also, there's one bit where Iasmini is lying on the bed with one eye closed....it looks weird. Nevertheless, we have another hit. 8.5 out of 10.
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Post by wildfire2099 on Sept 4, 2017 22:46:27 GMT -5
I haven't read these since they first came out, be I definitely remember liking them.. especially the Frost Giant's Daughter. That's one of my faves anyway, and this adaptation really worked well for me.
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Post by lordyam on Sept 4, 2017 23:31:43 GMT -5
Issue #5 (Ashes and Dust)
Recap: Down below Conan is confronted by the lions, which he vaguely recognizes from the tales. Fortunately the tales gave him knowledge of their speed, which gives Conan the idea to dodge forwards. Anyway Conan pivots and manages to dodge the first blow but the lead lion sends him flying on the second try. This results in him getting scratched and dropping his sword and shield. Conan realizes that he can't win and so makes a strategic withdrawal, hurling himself out a window, praying to Ymir that there's a rooftop below. High above Aishti'ana asks for news, and is told that since the lions are active no one can go down to get information. Aishti'ana is understanding, realizing that there's no point in sending men down if they don't return. He realizes he'll be at this all night, and dismisses Iasmini. After she leaves he wonders what the point is; surely the intruder can't go anywhere without getting caught. He picks up a skull from a shelf, wondering how things came to this. He uses magic to see through the skull's eye. We see primitive cavemen throwing rocks at large white ape things from behind stone walls. The memories indicate a fearful desire for the stone to protect them and it actually does. The walls lead to castles and settlements and so is Hyperborea born. For a long time the walls protect them, and the natives are sure that they will be invincible.....until some new tribes from Hyboria rediscover magic and overrun them, leading to a NEW era of Hyperborea (we see one invader removing his helm, revealing blond locks.)
In the present Iasmini returns to her room to find Conan there. Fortunately he got lucky and there was a roof that is now in need of fixing. Iasmini gets some slave to heal Conan's wounds quickly and help him avoid detection, relieved that he's alive. Conan is reluctant at first. He thinks that rest will help and the tunic will hide the scars. At this point Iasmini drops the bombshell.....Lord Aishti'ana has decided that TOMORROW will be his day of farewell. And when that happens......"He takes all of his slaves to their doom along with him." Conan says sadly. He realizes that they've run out of time and asks for more of the leaf. The men aren't waking up fast enough. Iasmini says no it's not a fast process but doesn't feel safe. She suggests that they just run and leave the Aesir behind, but Conan angrily refuses. He cannot abandon his battle brothers. Iasmini tries to explain that she didn't mean it that way. Conan realizes that she's scared and comforts her. They'll get out of here and then ride to the Vilayet telling lies the whole way. He just needs the leaf.
Later on, Aishti'ana is approached by his captain. Conan has not been found, and the lions have been returned to their cells. Aishti'ana (holding another skull) calls off the search and rudely dismisses the man, though he does feel bad about it. He goes back to the skull, addressing it as "grandfather". He muses that things weren't as tedious back in his day. In the distant memory Aishti'ana experiences sensations of joy and triumph. Aishti'ana's grandfather is seen addressing the crowd. Hyperborea will be a place of learning, where they will unlock the universe's secrets. No more shall they serve the whims of petty leaders and other countries. They shall be their own men. As the memories progress we see the first wizards discover more and more secrets; Foreign invaders are repelled and we see that they concluded "it is only natural" for the conquered to be subjugated and sacrificed for the cause. We also see a wizard discovering the soul extraction technique and extolling the virtues; we see the spells that result from it. As the Hyperboreans warp from blond men to pale gaunt giants, we see that things truly seem to have become a paradise. The summer is eternal, their armies are feared and even the wizards of the black ring study north to learn at their feet. Besides....is it not noble for the slaves to contribute to the cause?
In the present Iasmini muses about the possibility of escaping alone and begins gathering clothes only to realize that she'll never make it past the gate. She sits on the bed, repeating Conan's words to her. She desperately tries to convince herself that they'll succeed. In the day, Conan trains with the men, on edge. Normally he'd enjoy it but not like this. Not enslaved and CERTAINLY not with the Day of Farewell looming. He waits for the leaf, which he slipped into the mash, thinking about how the slave armies are human cattle, ensured to never hesitate and feel fear. He thinks about old Gorm and his death, which makes him angry. However, at that moment Conan's sparring partner Tialfi manages to reawaken, allowing Conan to knock the sword out of his hand. Conan explains the situation quickly and tells him to move through the band and tell everyone quickly. They have to be careful. He begins to feel joy; surely there will be a reckoning for Old Gorm.
In the past, we see the first suicide. A scribe named Smia'dah puts his scroll and parchment down and hurls himself from the ramparts. Though the Hyperboreans dismiss it as an anomaly, there is no surprise and they seem to envy it. Despite their assurances three more soon join Smia'dah. This leads to the idea eventually taking root about the gods carrying them up to heaven, and the whole damn thing becomes ritualized. We see the bridge being built, we see the celebrations.....Aishti'ana muses that it's "been a mere 500 years since Smia'dah." It feels like an eternity.....
In the Arena things go badly. Despite Conan's efforts it's impossible to coordinate things perfectly and a few of them reawaken in a way that the overseer (who is watching) gets wise. Conan manages to stop the guy before he can activate his spell to incapacitate them (via a sword to the throat) but the other guards hear, and as the horns blow the rest of the warriors run, with Conan musing that the gods of chance are fickle mistresses. Aishti'ana is informed about the uprising, and he orders two platoons dispatched as well as the senior under wizards. The guard rushes off to carry out his orders, Aishti'ana wonders where the passion and joy went. When did things become so tedious? In the streets Conan roars challenges to the Hyperboreans, saying that they fight free men now and these free men will kill them. High in his balcony Aishti'ana wonders where it all went.
Review: This is somewhat a departure from the usual issues in that we don't just see Conan's POV. We also see Lord Aishti'ana's......and he proves a surprisingly sympathetic character. Don't get me wrong, he's an evil bastard but he seems to regret what things have become. Deep down he kinda seems to know that the Hyperboreans have become a pale shadow of their former glory trapped in tedium and functionality. The contrast between the Hyperborea of the past and the Hyperborea of now is striking, and we truly see the process of civilization becoming stagnant over time. Meanwhile, Conan and Iasmini's situation becomes more desperate, as they desperately try to save the Aesir and get the fuck out of there. The sense of desperation and dread is rather palpable and though you want things to be ok you aren't sure they will be. While there is the problem of how Conan got to Iasmini's quarters (maybe they were just there) overall it was a damn good issue
8.5 out 10.
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Post by lordyam on Sept 5, 2017 0:17:30 GMT -5
Issue #6: Day of Farewell Recap: In the heat of battle Conan rallies the warriors, urging them onwards. At first the battle seems to be going well. While the Aesir are still newly awakened we see that the narrow streets keep the defenders from fully bringing their forces to bare. The inborn fury (along with Conan's rallying cries) seem to be doing the rest. Alongside him Niord is also enjoying it, saying that the Hyperboreans have relied too long on their walls. Conan agrees....but than realizes that Iasmini isn't there. In flashback Iasmini gives Conan the leaf after sex, giving him instructions and saying she isn't sure how fast things will work. Conan tells her that there will be a commotion, and asks her to meet him at the stairway with a big fish (Iasmini calls it the dolphin stair.) Iasmini agrees, telling Conan to please let it happen quickly. Niord tells Conan to go and get her. He owes her a kiss "and by Audhambla's dugs I'm not giving it to you to deliver." Conan rushes off, thinking that maybe Iasmini was just delayed, and continues up the stairs, certain that they will be free once they breach the gates. Conan thinks they'll see her family and beyond. Niord rallies the men below, saying they can hold the gate for days....when something catches Conan's eye. He realizes that it's movement and sees that the undermages have arrived to quash them. They brandish crystals and with beams of blue light quickly manage to incapacitate the warriors below. Conan is horrified and begins to move to action when two guards call out. Turns out one of the men (Skaal) saw him go up the stair and got his friend to follow. Skaal charges Conan only to get defeated easily. Conan challenges his friend, who charges him. Conan kills him by holding his sword out and letting the guy charge it but the guy still has momentum and manages to knock them both off the ledge, knocking Conan out. Some time later Conan regains consiousness to an unusual sound. He wonders where Iasmini Niord and the others are when the sound rings. Conan realizes to his horror that they're horns of assembly. The Day of Farewell is about to begin. Conan desperately races, pushing through a crowd of slaves and a wizard lord before managing to arrive in front of Aishti'ana. He demands their release, swearing by Crom and Ymir but is overwhelmed by the weight of what he sees before him. Aishti'ana sighs and declares that this is his day. The day where he goes to everlasting peace. "And your tedious yapping will not disturb it." Using his magic he pulls Conan towards him and slams him to the ground. The slaves begin to walk over Conan, and as Conan looks up he sees Niord, the Aesir.....and Iasmini. With dawning horror Conan realizes that the reason Iasmini wasn't there to meet him was because she no longer had the plant to defend herself against the lotus. She was relying on Conan freeing her before the lotus took effect. Conan forces himself up and manages to run afterwards....but it's too late. They've all jumped. Conan watches them vanish into the mist below and turns to see two guards facing him along with an under mage. The mage orders him taken alive so they can find out HOW he managed to break the lotus. Conan curses them and jumps off the edge of the bridge. One of the wizard lords is shocked that Conan seems to have killed himself, but his lieutenant disagrees. He points to Conan climbing down. He realizes that Conan must have grabbed the edge of the bridge before swinging down to the cliffside and asks if the mages should kill him. The Lord declines. He thinks the chasm is bottomless and that he'll just fall to his death if the gods brush him off. Either way he's got nowhere to go. He orders men stationed at the edge to make sure Conan doesn't come back up and to let that be the end of it. Meanwhile Conan keeps climbing downwards onwards and onwards. Even though he's in pain he refuses to relent. As time passes a smell appears, growing stronger and then at the very bottom he finds his comrades.......as well as this. In anger Conan forces the insects away, and decides that if these are the gods the Hyperboreans worship and the reward tat awaits them than they deserve it for all eternity. As he progresses he finds Iasmini's body broken and lifeless and devoid of hope and for a brief moment Conan is overcome with guilt and sorrow when Niord calls out to him. Conan desperately apologizes for failing him but Niord doesn't blame him. It was the Hyperboreans who did this and Conan did his best, which is all Ymir asks of any man. He thanks Conan and asks a final boon before succumbing to his wounds. Conan gathers flint from the corpses nearby as well as steel, and creates a massive pyre with the kindling that exists. As Conan watches the pyre rise, he hopes that Iasmini will be welcomed, or at least seen to her own gods. Maybe the warriors will be welcomed into Valhalla. He leaves Aishti'ana's body to the insects, and after gathering some armor and a cape (and some gold trinkets) begins to climb back up. He realizes that he cannot take on Hyperborea yet, but vows to in the future. Besides, there are others who need to die to. Conan climbs up..vengeance on his mind. Review: Well that's the end of this arc and by god it's depressing. Ultimately for all his efforts Conan fails and it's purely due to chance that he escapes the fate of his friends and lover. It was a risky move but it ultimately works. Conan's guilt and sadness are palpable, and you can truly believe that this is the kind of event that would scar him for life and implant a hatred of the Hyperboreans in him. Iasmini trusted him, but he failed. In his attempt to save both her and his comrades he wound up saving neither one of them. Still, how could he have abandoned them? That Conan prays to the Aesir gods to show kindness to the souls of his friends and to Iasmini shows just HOW badly Conan is effected by this, which is great. Still, there are a few problems. Given the layout of the bridge it's odd that Conan was only able to confront Aishti'ana on the bridge itself.Maybe if Conan had confronted Aishti'ana further up from the bridge and the Aishti'ana blasted him to the edge it would have made more sense. That Conan was able to swing to the bridge was also a little hard to believe; I ultimately did (he's angry and fueled by adrenaline) but still. Niord being alive JUST long enough to die is a wee bit convenient as well. Don't get me wrong it's a great scene but there is a somewhat silly element to it. Nevertheless this is easily one of the best issues of the entire run and I FUCKING DARE anyone call Conan a Mary Sue after this 9 out of 10
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Post by lordyam on Sept 5, 2017 1:04:51 GMT -5
Issue # 7: Blood for Blood Part 1 Recap: Conan forces his way through the snow, his red cape billowing behind him. He stumbles but picks himself up, forcing himself onwards. He bitterly remembers reassuring Iasmini that they'll be able to escape and will tell lies all the way down to the Vilayet, as well as her corpse in the ravine. He's able to find water and wood to survive the night even though he can't find food. When he sleeps he dreams of death and the horrible things he saw while awake he remembers Niord and Iasmini (we also see the full conversation with Niord). As he progresses on he remembers Sjarl's betrayal and what must come next. Eventually he arrives in Brythunia and enters an inn (cutting off a louts attempt to paw the innkeeper's daughter) asking for food and ale. Despite their suspicion (Conan is speaking the Aesir tongue but is clearly not one. Conan manages to get service by presenting one of the trinkets he stole from the pile, and after shaving and getting replenished resumes his hunt. Given that they're two Aesir they aren't hard to find word of and with gold he's able to bribe people who wouldn't otherwise talk. In the fifth town, Conan gets the sense that he's arrived. Striving into town sword drawn, Conan meets Sjarl. Sjarl plays dumb, saying how glad he is Conan escaped (all while brandishing a dagger behind his back) but Conan isn't having any of it and impales him before telling him "your brothers are dead. Betrayed by two who turned tale and fled when they were needed. Dead like you." As the crowd watches in shock, Conan sees Einar in the crowd and pursues him. Einar trips and Conan quickly disarms him. Einar begs for his life, saying that Sjarl was the one who arranged it. The words hit Conan like a thunderbolt, and he asks if Sjarl really arranged it. Einar confirms it. The plan was that they would turn Conan over at the border, but they came early. Einar begs some more but once more Conan ain't having it and...well..... The magistrate protests but Conan denounces them and subtly threatens the guy. The guy changes his tune and says that Brythunian law is only for Brythunians. He offers to buy Conan a drink. Later on Conan realizes that while he has achieved revenge Iasmini Niord and the others are still dead and he's still shellshocked. A prostitute offers service, but for once Conan's not in the mood and refuses. She says that he's travelled far and has the look of a man who has seen much. "Farther than you know, woman, and more." He offers her a gold coin and tells her to leave him alone. At night his dreams are still haunted by what he saw, and he wakes up with bile in his mouth. Despite wondering for a brief time if he should return home he decides not to. He swore to Niord that he'd see the rest of what the world has. Besides he's seen good along with the bad. The next morning he buys some supplies with what little gold he has left, and the prostitute asks him where he's going next. Conan asks him what lies west beyond the hills. She says Nemedia, so Conan says that's where he'll go. She also mentions that the innkeeper was keeping gold from Sjarl and Einar and that he was hoping Conan didn't ask about it. Conan says he can keep it. He doesn't want their blood money. After mockingly calling him rich for having such scruples she asks about the bodies. "Bury them. Bury them deep. DEEP in the cold earth." With that Conan walks away into the morning light. Review: Despite being short, this was a good end to the arc. Conan manages to achieve his revenge but in the end it didn't accomplish much. His friends are dead, he's still shellshocked. Fortunately it hasn't completely sapped him of his will to explore. In a final touch, he asks for Sjarl and Einar to be buried deep in the cold earth, ensuring their souls will never go to Valhalla.......honestly a fitting end. Those two men died as they lived....Cowardly begging for their lives and trying to weasel their way out of it. Even if their deaths don't accomplish much it was VERY satisfying to see them go down. 10 out of 10 Part 2 Recap: Night in Poitan. The villa of Dion Pirenus is guarded....but an assassin is on the prowl, dispatching the guard who heard them. The shadow of a woman traverses a roof and sneaks past another man before climbing in a window and making her way through the main courtyard. Suddenly lights blare, and the assassin drops to her knees. Pirenus emerges, announcing her as Janissa the Widowmaker, assassin for the Bone Woman. He says he isn't the incompetent she must think he is. He asks her to explain that he DID try to sway the Duke's advisors but that they were too loyal to him. More importantly he also says he repaid the money she gave him WITH interest....but realizes this is getting nowhere. He orders his men to kill her but Janissa uses three throwing knives to kill the attacking guards. She then jumps into action, unleashing a whirlwind of destruction upon them. Pirenus flees down the hallway and locks a door assuming he's safe.....when Janissa calls out to him asking if he truly thinks he could escape the bone woman even if he did kill her. He turns to see Janissa in the window and as she taunts him saying there's no escape Dion tries to open the door before a throwing knife to the throat kills him. As Janissa moves to take trophies a voice calls out to her saying that she felt Dion die. Still Janissa has other places to go. Janissa asks where, and is told Nemedia. As the issue ends, Janissa leaps the wall and runs into the night. Review: This was....not as bad as I thought. Yes Janissa's outfit is absurd, and yes so is the fact that she's able to beat Pirenus to his saferoom but honestly the combat was cool and Janissa really does do a good job as a stealthy assassin. As an introduction it worked and had Busiek come up with a better backstory it would have been perfect. 7 out of 10.
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Post by lordyam on Sept 5, 2017 1:13:52 GMT -5
Arc Review: This was DH's first story arc and to be honest one of it's best. It served to reintroduce Conan to modern audiences and at the same time took a lot of risks. While Hyperborea was not a perfect storyline it was a great one. Conan changes a great deal over the course of the story; at the start he's a relatively starry eyed youth, and at the end he's endured loss that would break most men. It was daring not to have Conan succeed in saving the girl and his friends, but ultimately it worked. It's heavily implied that the experience shaped Conan in more ways than one, breaking him of his innocence for good and truly manages to set the stage.
Of course none of this would have worked without the likable cast. The Aesir war band was AWESOME, serving as the first "band of brothers" that Conan will serve in. Einar and Sjarl are loathsome antagonists; Sjarl's just a cowardly little shit and Einar's the weak willed idiot who lacks the courage to say no. Iasmini is also a GREAT love interest. As we see later Conan's loved others before (Caollan and Arianne) but Iasmini is different. Unlike them she's more experienced (does anyone else notice that she's at least a decade older than Conan?) and she's more worldly. Despite her somewhat ruthless nature it's understandable and her death is truly heartbreaking. That Conan is still haunted by her death, as well as those of his Aesir friends is also good writing. All too often the hero in fiction tends to immediately fuck the nearest pair of legs so seeing Conan refuse was a nice touch.
All things said this arc was GREAT. 9 out of 10.
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Post by Roquefort Raider on Sept 5, 2017 7:47:52 GMT -5
Arc Review: This was DH's first story arc and to be honest one of it's best. It served to reintroduce Conan to modern audiences and at the same time took a lot of risks. While Hyperborea was not a perfect storyline it was a great one. Conan changes a great deal over the course of the story; at the start he's a relatively starry eyed youth, and at the end he's endured loss that would break most men. It was daring not to have Conan succeed in saving the girl and his friends, but ultimately it worked. It's heavily implied that the experience shaped Conan in more ways than one, breaking him of his innocence for good and truly manages to set the stage. Well said. Kurt really did a bang up job with Conan's character development. Again, quite true. It was a major failure on the part of whoever wasn't Roy Thomas or Jim Owsley, during the '80s, to dismiss the importance of a supporting cast in Conan. Since the hero is virtually unkillable (as we know what his fate will be for the next several decades!) it is the supporting cast that provides much of the emotional turmoil in the book. I wasn't keen on the Hyperboreans looking so inhuman and their country being so different from all the other ones... Theirs was, after all, the first Hyborian kingdom. From Howard's The Hyborian age : A tribe of that race has discovered the use of stone in building, and the first Hyborian kingdom has come into being--the rude and barbaric kingdom of Hyperborea, which had its beginning in a crude fortress of boulders heaped to repel tribal attack. The people of this tribe soon abandoned their horse-hide tents for stone houses, crudely but mightily built, and thus protected, they grew strong. There are few more dramatic events in history than the rise of the rude, fierce kingdom of Hyperborea, whose people turned abruptly from their nomadic life to rear dwellings of naked stone, surrounded by cyclopean walls--a race scarcely emerged from the polished stone age, who had by a freak of chance, learned the first rude principles of architecture.and again The blond savages of the far north have grown in power and numbers so that the northern Hyborian tribes move southward, driving their kindred clans before them. The ancient kingdom of Hyperborea is overthrown by one of these northern tribes, which, however, retains the old name.Sure, the same essay says The ancient kingdom of Hyperborea is more aloof than the others, yet there is alien blood in plenty in its veins, from the capture of foreign women--Hyrkanians, AEsir and Zamorians.but I would not equate "more aloof" with "so remote as to be legendary and peopled with noseless giants". In any case, no big deal... In any adaptation, an author must make choices and in this case it made for a very good story.
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