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Post by rich on Oct 9, 2024 12:20:00 GMT -5
adamwarlock2099 You don't need to defend Larocca's early art. I don't believe it was criticised. Yes, he is a very decent artist when working the old fashioned way. Land is too. I own comics from both of them from the last millennium that I like. So you think editors forced them to sell out, "or else"? It's conceivable, but it tarnishes their name value for 'real' art if they ever intend to do that again.
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Post by Deleted on Oct 9, 2024 12:29:05 GMT -5
For the Kenobi page, much as I dislike how the images look, I think that's a case where it makes sense to do that. It's an adaptation of a live action tv show where the people buying it will likely be the few fans of the show. Going for a look that tries to be very close to how the actors looked in the show isn't egregious beyond just not looking good in that style. Plus a show as terrible as Kenobi doesn't deserve to be represented by good art in the comic.
Good point....it's not my favourite way of doing a book but I can live with it. I'm assuming the publisher also had permission to use likeness of the actual cast.
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Post by MRPs_Missives on Oct 9, 2024 13:07:13 GMT -5
Tracing/swiping other people's art and passing it off as your own was "legitimized" in mainstream culture by Roy Lichtenstein (yes I know I am risking triggering our old friend Crimebuster by saying the name) whose work earned him millions while the artist she swiped from (Russ Heath and others) toiled in relative obscurity. That genie has been out of the bottle for a long time, and no corporation (at the top or in the trenches) is going to try to mandate that genie be put back in the bottle (not that they ever could).
That said, I do think that artists who are having their work used in such a way need to be credited and compensated. You cannot just order people to stop doing that when it it makes jobs more economical and efficient. However if you make it more expensive to do so, by enforcing compensation to every artist whose work was used in such a manner, you will see such activities be curtailed. However, such an initiative is not going to come form those who benefit from the activity-you won't see corporations championing this cause, you won't see artists in the trenches who use it championing this cause, and those whose work is being exploited usually lack to resources to champion such a cause effectively because of the cost of the legal action to do so. And we really can't realistically expect laws to protect those artists either, as we have repeatedly seen copyright and trademark laws get altered to the benefit of those with the most money (Disney anyone).
Digital art is not going away. It's not the problem. It's a tool like any other. Its the abuse of the tool that is the issue, but unfortunately abusing the tool is to the economic benefit of those who are doing so, and they are the only ones with the economic resources to challenge and halt such abuses, and they won't. But until such a time that someone finds a way to flip the balance and make such abuses economically unfavorable to those using them, it's not going to stop.
Sure an editor could choose not to hire Greg Land. But Greg hits his deadline and sells books. If the deadlines are missed and the book doesn't sell as well because the editor chose not to use Land, they will lose their job, as might the editor-in-chief, the publisher, the VPs etc. Until you find a way to make employing someone other than Greg Land have a better cost/benefit ratio than hiring Greg Land, real change is not going to take place. There's no incentive for it. Publishing comics (and all commercial art really) is not about making art, it's about producing profitable products. And until and unless it makes business sense to change the way that product is currently produced, it's not going to change. Anything that makes it cheaper, faster and easier to get the product to market will be embraced by the producers. If they didn't do it that way in the past, the most likely reason is that the tools were not available for them to do so. Someone like Wally Wood would have wholly embraced methods that would allow him to produce faster with less effort. And I adore Wood's work. I am not a fan of Land. I despise the use of AI to replace human creativity. But I am also a realist, and unless or until you can find a way to make the use of that financially unattractive, people will continue to utilize it (whether openly or clandestinely).
It's not a question of should they use it, that debate is irrelevant as people will continue to use it as long as it benefits them or their bottom line. The question is and the discussion needs to be centered around-how to make it a financial drawback to use such methods instead of other means or how to make those other means more beneficial for the bottom line for companies producing such products. Because that's the only argument that is going to carry any weight in the matter. As long as the world is ok with someone like Lichtenstein gets fame and fortune for using others work while the original artists get bupkus, you're not going to be able to make effective change without something to leverage such change, and arguments like it's wrong, it's unethical, traditional art has more value, or AI/digital art sucks, aren't going to give you any leverage in the matter.
I won't buy products that us AI generated art. I don't use AI to generate art or text that a human can create. I, to the best of my ability, don't support products that facilitate AI, etc. But lots of people do, and will continue to do so because it is faster, easier, cheaper, and more convenient for them to do so. Until that changes, nothing else will.
-M
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Post by tonebone on Oct 9, 2024 13:08:26 GMT -5
Yeah, I could generally give a pass to blatant tracing on something like a direct adaptation/comic book novelization of an exact work, but woo, that is rough. He could have at least actually traced it. He could have at least actually PRETENDED to trace it. It reminds me of Bart Simpson's famous line, "I can't promise I'll try, but I'll try to try."
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Post by tonebone on Oct 9, 2024 13:11:19 GMT -5
THIS is how you do it. There is PLENTY of photo-referencing going on here, and maybe even some tracing... but he has the creativity and chops to back it up. This is not laziness, but pure dedication to his craft.
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Post by rich on Oct 9, 2024 13:12:51 GMT -5
For the Kenobi page, much as I dislike how the images look, I think that's a case where it makes sense to do that. It's an adaptation of a live action tv show where the people buying it will likely be the few fans of the show. Going for a look that tries to be very close to how the actors looked in the show isn't egregious beyond just not looking good in that style. Plus a show as terrible as Kenobi doesn't deserve to be represented by good art in the comic.
Good point....it's not my favourite way of doing a book but I can live with it. I'm assuming the publisher also had permission to use likeness of the actual cast.
Would you spend money to buy screen grab "art", though?
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Post by rich on Oct 9, 2024 13:14:11 GMT -5
THIS is how you do it. There is PLENTY of photo-referencing going on here, and maybe even some tracing... but he has the creativity and chops to back it up. This is not laziness, but pure dedication to his craft. Excellent art! That is how to do it. If faces must be traced, pull it off by integrating it into your style so no one can see a difference.
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Post by rich on Oct 9, 2024 13:16:50 GMT -5
As far as Lichtenstein goes, I was surprised to find out he didn't swipe- he copied work but with a twist. The pieces I checked were not traced, which can be confirmed if you overlaid them. Yes he copied something, but it it wasn't a lazy swipe or trace... or a million times worse still, a digital cut and paste with a filter applied on top. I'm guessing he knowingly changed enough with the intent of dodging litigation .
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Post by rich on Oct 9, 2024 13:19:51 GMT -5
As for the "comic artists won't sue because they lack the resources" comment- one artist said he couldn't sue because it was work for hire he created. Only the publisher could sue.
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Post by Deleted on Oct 9, 2024 13:22:38 GMT -5
Would you spend money to buy screen grab "art", though?
If I get a good deal on it (like way below cover price), maybe, but I have to really like the film or tv show it's based on.
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Post by adamwarlock2099 on Oct 9, 2024 13:38:19 GMT -5
adamwarlock2099 You don't need to defend Larocca's early art. I don't believe it was criticised. Yes, he is a very decent artist when working the old fashioned way. Land is too. I own comics from both of them from the last millennium that I like. So you think editors forced them to sell out, "or else"? It's conceivable, but it tarnishes their name value for 'real' art if they ever intend to do that again. i hope that I didn't come off contrary. I was more defending (and should have given that context in my first post) of the one example of Larroca someone posted that shamed him for tracing a random picture in the public domain he found on google. We all have very good intentions in our conversations here, and it is one of the things that can draw me, a very non-confrontational person, into a debate. i don't think any artist (since art is what is the target of the conversation is) sells out by doing their job. My point was that while comics are a creative medium, drawing can be a gifted talent and maybe some artists are just using that talent to earn a paycheck. Because they can make more with art than say going into a trade. I imagine most people who have a skill they excel at use it in their monetary favor. I think that as fans of the medium we romanticize the process by which we get the finished product, when really it is, to me anyway, any different than the mechanic finding the problem with my car and fixing it. All that said I am not a fan of what was posted. But then I don't buy modern comics, so I don't really have a dog in the race, that this could be what modern comics become. I got out of them long ago for my own reasons.
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Post by rich on Oct 9, 2024 13:54:18 GMT -5
adamwarlock2099 You don't need to defend Larocca's early art. I don't believe it was criticised. Yes, he is a very decent artist when working the old fashioned way. Land is too. I own comics from both of them from the last millennium that I like. So you think editors forced them to sell out, "or else"? It's conceivable, but it tarnishes their name value for 'real' art if they ever intend to do that again. i hope that I didn't come off contrary. I was more defending (and should have given that context in my first post) of the one example of Larroca someone posted that shamed him for tracing a random picture in the public domain he found on google. We all have very good intentions in our conversations here, and it is one of the things that can draw me, a very non-confrontational person, into a debate. i don't think any artist (since art is what is the target of the conversation is) sells out by doing their job. My point was that while comics are a creative medium, drawing can be a gifted talent and maybe some artists are just using that talent to earn a paycheck. Because they can make more with art than say going into a trade. I imagine most people who have a skill they excel at use it in their monetary favor. I think that as fans of the medium we romanticize the process by which we get the finished product, when really it is, to me anyway, any different than the mechanic finding the problem with my car and fixing it. All that said I am not a fan of what was posted. But then I don't buy modern comics, so I don't really have a dog in the race, that this could be what modern comics become. I got out of them long ago for my own reasons. All's good. We're on the same page. It is a job they do after all. If hacking out copy and paste crap pays the bills with fewer hours required, awesome for the individual. Though there is a reputational backlash that is risked with fans, for sure, as opposed to say doing advertising work for the petro-chemical industry, as might have been done by a comics pro fed up with the monthly grind in yesteryear. I similarly have no skin in the game- the only modern trades I buy are either drawn by artists I've liked for years, who are generally all 60+ now, or books with high artistic merit that I spot when browsing. For me, that would rule out line art that appears obviously digital, and also overbearing digital colour work.
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Post by berkley on Oct 9, 2024 14:08:51 GMT -5
The thing that surprises me about those Greg Land samples on the previous page is how crude and amateurish some of them look.
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Post by rberman on Oct 9, 2024 15:20:41 GMT -5
There are right and wrong ways to do it. If it calls attention to itself, that's not good. That's the key for me. If it looks like someone just traced a photo and then altered a few features, that's a turn-off. I can't remember what Greg Land's art looks like but off the top of my head, Adam Hughes's covers often strike me that way, but possibly it's just an illusion engendered by his style. But someone like Alec Ross, even though I don't like his style at all, has never looked to me like he was simply tracing: it makes sense to me that he would use models and/or photos to get the lighting and shadows effects right, as any working artist would do if they have the time and resources. Swiping poses or compositions from other artists (or from oneself) and drawing from photo-references (as opposed to simply tracing) must be indispensable tools for a comics artist meeting monthly deadlines, I would imagine. Greg's art varies widely. Some looks photocopied or traced. Some is more drawn. I have this page which is more of the latter:
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Post by rich on Oct 9, 2024 15:28:41 GMT -5
It's going to be harder to detect copy and paste jobs once an inker/finisher has worked over the original blue line copy. Other pages the two of them created look more like tracing was heavily utilised. I'd be curious to see if any honest-to-God pencils exist for any of Land's modern work.
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