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Post by thwhtguardian on Oct 28, 2020 7:32:05 GMT -5
Welcome back for another thrilling installment of the realest reviews on the web... OFF THE RACKSWhat did you read this week? Good? Bad? We want to know!
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shaxper
CCF Site Custodian
Posts: 22,867
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Post by shaxper on Oct 28, 2020 8:57:47 GMT -5
Now I really want to know how TMNT: The Last Ronin was!
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Post by thwhtguardian on Oct 28, 2020 9:22:16 GMT -5
Now I really want to know how TMNT: The Last Ronin was! I'll certainly let you know how it is when I get my copy! My expectations are pretty high given it's the first new collaboration between Peter Laird and Kevin Eastman in decades.
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shaxper
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Posts: 22,867
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Post by shaxper on Oct 28, 2020 10:50:59 GMT -5
Now I really want to know how TMNT: The Last Ronin was! I'll certainly let you know how it is when I get my copy! My expectations are pretty high given it's the first new collaboration between Peter Laird and Kevin Eastman in decades. I LOVED City At War.
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Post by thwhtguardian on Oct 28, 2020 14:01:25 GMT -5
Now I really want to know how TMNT: The Last Ronin was! Ask and ye shall receive TMNT: The Last Ronin #1Written by Kevin Eastman, Peter Laird, and Tom Waltz Layouts by Kevin Eastman Finishes by Esau and Isaac Escorza Summary: A lone mutant ninja turtle crosses the East River to Foot controlled Manhattan to seek his revenge. Plot: This is it, after a series of delays the long awaited return of Kevin Eastman and Peter Laird to Teenage Mutant Ninja Turtles is finally out and before diving into the hows and why fors of it all I will say that all the hype around this book...well it's definitely well founded. I've read this issue twice now, once in the parkling lot outside the mall directly after picking it up and again just now when I got home and I can easily see myself reading it again and again not only in the time between now and when the second issue comes out but possibly in the years to come as well. It's just that solid of a read. As is fitting for a TMNT book there is a ton of action crammed into this issue and the pacing runs tight and fast but don't be fooled into thinking that means its a pure popcorn munching adventure book because despite all that the book has a very strong and deeply emotional core and is just packed with characterization. On top of all that though, I think that what will give this book its real staying power is the fact that it truly stands alone on its own. Like any franchise that has been continuously published for more than three decades now, keeping up with the twists and turns of can be a struggle for even the most ardent of fans let alone your casual reader. Eastman, Laird and Waltz however craft The Last Ronin in such a way that the story assumes next to nothing about its readers aside from a basic familiarity with the Turtles which sidesteps any and all confusion on continuity. The story isn't beholden to any particular past storyline so whether you've only read the first dozen or so original black and white issues, watched the cartoon or the movies you'll be able to easily jump onto this dark look at the Turtles future with out it feeling out of sync. All that said, I do have one, tiny, niggling criticism: the plot leans heavily into doing the Dark Knight Returns only with the Teenage Mutant Ninja Turtles. The story of a past his prime hero coming out of retirement for one last ride to right all the wrongs once and for all has been done to death at this point so yet another take on that seems a little redundant. Usually a book that played that heavily on those tropes would be more than a slight red flag for me, but despite the reservations I have about that kind of plot line it is kind of justified with the Teenage Mutant Ninja Turtles as their whole genesis was an homage to the work of Frank Miller so it makes sense that to do their ending of the Turtles they'd go back to that same well. On top of that the structure plays homage to the very first issue of the Turtles as well, with the plot focusing on the now lone turtle going after the descendant of the Shredder on a quest for vengeance and lost honor. It's an ending that like all good conclusions really brings things full circle and I'm sure that if the subsequent issues are as good as this one then this book will be fondly remembered for years to come. Art: I was initially disappointed when I heard that this book wouldn't really feature the artwork of Laird and Eastman, and then I was disappointed again at the news over the summer that Andy Kuhn was off of art duties on the book as I absolutely loved the look he brought to the Turtles during the early stages of the IDW reboot and while I certainly would have loved to have seen more work from him between Eastman's layouts and the work of Esau and Isaac Escorza (whose previous work was stunning in Tarna) it's still a visual treat to behold. Eastman's lay outs move the story from wide screen scenes focused on some seriously energetic butt-kicking to tightly focused moments of somber reflection as the Ronin talks with his dead brothers with out ever missing a beat and the scratchy look provided by the finishes of Esau and Isaac Escorza feel incredibly unique and so at home with the world of the Ninja Turtles. Very rarely does a book's art match the story so perfectly but this is one of those rare moments where both halves are married together perfectly. It's just amazing to see from start to finish. Grade: 10/10 As an aside I also picked up the Raphael special that came out a few weeks ago and it was well worth the five bucks even though I have all the books it collected: the original Mirage micro series, and both the Raphael micro by IDW and the more recent Macro as well. It's not as new reader friendly as Ronin but the cover is awesome and the stories are all fun.
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Post by thwhtguardian on Oct 28, 2020 15:15:33 GMT -5
Hellboy: The Return of Effie Kolb #2Written by Mike Mignola Art by Zach Howard Summary: Hellboy and Sara investigate the former home of the Crooked Man. Plot: With the dearth of new Hellboy material since covid began I was excited to see this on the rack but after reading it twice now I have to say I almost wish it had been left unpublished. At first, I thought my dissatisfaction with the book stemmed from the fact that the first part was released a whole eight months ago waaay back in February and that perhaps I was just alittle foggy...but after re-reading the two issues back to back it didn't get any better. It's not that its a terrible book, its just that it feels terribly unfinished and its connection to the excellent Crooked Man by Mignola and Corben was nearly non-existent. It doesn't really follow up on the themes or plot from the earlier story and it doesn't complete its own story either making it feel like a prologue rather than a complete story. It does have some bright spots, Hellboy's relationship with Sara and the way he relates to her is just fantastic but its over all too soon. Art: Howard does a great job bridging the gap in styles between Corben's look from the original story and Mignola's own. I just wish the narrative had had a greater connection to the story it was supposedly a sequel to. Grade:4/10
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Post by thwhtguardian on Oct 28, 2020 16:15:31 GMT -5
Immortal Hulk #39Written by Al Ewing Art by Joe Bennett Summary: It's the Leader controlled Green Scar Hulk versus the Devil Hulk in a no holds barred smack down for the ages. Plot: This is the kind of issue that is less about plot and more about showcasing the artists talents; the summary above is literally all that happens in the span of this issue. No real characterization, no real plot development or movement forward...just a big brawl that ends with the Devil Hulk getting taken down and the leader leaving the Hulk's mindspace with Banner in his clutches which should make for a very interesting story next issue. Banner keeps the Hulk in check so a Hulk with out Banner seems like a bad call for the Leader but I guess we'll be seeing that soon enough. Art: This king of plot-lite issue would normally feel like a total waste of pages and come off as extremely unsatisfying...but Bennett's art is just so beautiful n its absolute grotesqueness that it keeps your interest from start to finish. The story's still a giant place holder, a pause before the storm but it doesn't feel dull because Bennet is so amazing making this a plot trick that Ewing probably shouldn't go to again to build tension in his story as I can name the number of artists currently working in comics with the chops to pull it off on only one hand. Grade:7/10
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Post by thwhtguardian on Oct 29, 2020 19:45:00 GMT -5
Batman: Three JokersWritten by Geoff Johns Art by Jason Fabok Summary: Batman and his allies go after the final Jokers as they kidnap someone with a connection to the Batman’s birth. Plot: The concept of this story has always been one of the most impressive things about it and when it started I couldn’t wait to see how Geoff Johns tackled the personalities of these different Jokers as well as how and why they came together in the first place. After a solid start and a decent middle chapter kidnapping Joe Chill in this issue started me off with a feeling that this was out was going to lead to an interesting plot development, unfortunately however it just didn’t stick the landing and the conclusion follows that lead. With all the build up and "shocking" reveals, and for all the psychological twists the story just doesn’t go anywhere new, interesting or compelling. There are a few moments where Bruce reflects of Chill and his apparent redemption while in jail that show you that Johns could create a compelling Batman story but the rest is just so flawed that it makes the whole feel like such a waste of time. Art: As always Jason Fabok’s art was absolutely fantastic from the big action scenes to the moments with Bruce and Chill in the ally...I just wish the story was worthy of the beautiful imagery. Grade:4/10
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Post by Hoosier X on Oct 29, 2020 20:20:58 GMT -5
It seems like ALL my regular comics came out this week - Detective Comics #1029, Batgirl #50, Legionnaires #10 and Wonder Woman #765 - and I may write reviews for some of them, if I have time over the weekend.
But I wanted to say a few words about Catwoman #26, which came out last week, and I just never had time …
So I hope nobody minds if I review Catwoman #26 a week late. It's a very positive review!
CATWOMAN 26
After two years of adventures in the exotics locale of Villa Hermosa (about which my feeling were mixed), Catwoman has returned to Gotham City and has set herself up in her old neighborhood Alleytown! She's already gathered a small band of petty thieves and troubled youths … and she has wasted no time in collecting trouble! She's already scheming against the bosses who control the nearest neighborhoods. And there's a mysterious out-of-town hitman who appears to be stalking Selina Kyle.
To me, this is the kind of environment in which Selina should thrive. I never heard of Alleytown before, but it sure sounds like a Gotham City neighborhood, and a perfect place for Selina's roots. One of the nearby neighborhoods is The Narrows! A much appreciated nod to continuity in Gotham City geography! (It's a city where far too many random locations are named after Finger, Robinson, O'Neill and Aparo. Locations that never appear again.) All of Catwoman's playmates are within striking distance, folks like the Penguin, the Joker, Harley and Ivy. For starters.
And the Bat! But I wouldn't mind if he avoided Alleytown for a while.
I see so much potential for this series! I hope they treat Alleytown like part of the cast, and create a real community. I'm starting to wonder how close Alleytown is to Burnside, which, as much as I prefer Cherry Hill, was very much a separate neighborhood to me. Even though I have no idea where Burnside is in relation to downtown Gotham or Wayne Manor … or anything! I've always imagined Cherry Hill and Burnside as being right next to each other, two rival communities, both claiming Batgirl as guardian because nobody knows who she is, so she could live in either place.
Perhaps I digressed a bit. But not really. I would love to see Alleytown become an identifiable region in Gotham. And - even better! - to see later writers continue that trend.
Another thing I'd like to see? I want to see the masked gangs get rid of the boring crime families! Down with the Falcones and the Triad! Gotham City is for the masked gangs! There's even a story in Batman very late in the Silver Age where the name villains like the Joker and the Catwoman and (if memory serves) the Mad Hatter and the Getaway Genius and Johnny Witts are all plotting together to keep organized crime out of Gotham City in favor of disorganized crime! I'm all for it! And a Catwoman comic book would be a great place to show parts of the storyline.
And the kingpin of Gotham crime should be the Gorilla Boss of Gotham City! Which one? Well, that's a whole cross-over event!
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Post by hondobrode on Oct 29, 2020 22:14:12 GMT -5
It seems like ALL my regular comics came out this week - Detective Comics #1029, Batgirl #50, Legionnaires #10 and Wonder Woman #765 - and I may write reviews for some of them, if I have time over the weekend. But I wanted to say a few words about Catwoman #26, which came out last week, and I just never had time … So I hope nobody minds if I review Catwoman #26 a week late. It's a very positive review! CATWOMAN 26After two years of adventures in the exotics locale of Villa Hermosa (about which my feeling were mixed), Catwoman has returned to Gotham City and has set herself up in her old neighborhood Alleytown! She's already gathered a small band of petty thieves and troubled youths … and she has wasted no time in collecting trouble! She's already scheming against the bosses who control the nearest neighborhoods. And there's a mysterious out-of-town hitman who appears to be stalking Selina Kyle. To me, this is the kind of environment in which Selina should thrive. I never heard of Alleytown before, but it sure sounds like a Gotham City neighborhood, and a perfect place for Selina's roots. One of the nearby neighborhoods is The Narrows! A much appreciated nod to continuity in Gotham City geography! (It's a city where far too many random locations are named after Finger, Robinson, O'Neill and Aparo. Locations that never appear again.) All of Catwoman's playmates are within striking distance, folks like the Penguin, the Joker, Harley and Ivy. For starters. And the Bat! But I wouldn't mind if he avoided Alleytown for a while. I see so much potential for this series! I hope they treat Alleytown like part of the cast, and create a real community. I'm starting to wonder how close Alleytown is to Burnside, which, as much as I prefer Cherry Hill, was very much a separate neighborhood to me. Even though I have no idea where Burnside is in relation to downtown Gotham or Wayne Manor … or anything! I've always imagined Cherry Hill and Burnside as being right next to each other, two rival communities, both claiming Batgirl as guardian because nobody knows who she is, so she could live in either place. Perhaps I digressed a bit. But not really. I would love to see Alleytown become an identifiable region in Gotham. And - even better! - to see later writers continue that trend. Another thing I'd like to see? I want to see the masked gangs get rid of the boring crime families! Down with the Falcones and the Triad! Gotham City is for the masked gangs! There's even a story in Batman very late in the Silver Age where the name villains like the Joker and the Catwoman and (if memory serves) the Mad Hatter and the Getaway Genius and Johnny Witts are all plotting together to keep organized crime out of Gotham City in favor of disorganized crime! I'm all for it! And a Catwoman comic book would be a great place to show parts of the storyline. And the kingpin of Gotham crime should be the Gorilla Boss of Gotham City! Which one? Well, that's a whole cross-over event!
I long ago left the Bat-Universe behind, with the 2000's Catwoman series (outstanding), but you're review has me very intrigued.
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Post by Slam_Bradley on Oct 30, 2020 10:36:36 GMT -5
Colonel Weird: Cosmogog #1 by Jeff Lemire and Tyler Crook The Black Hammer Universe if back (I discount the Black Hammer/JLA thing because I generally hate cross-company books) after far too long. And Lemire brings us Colonel Randall Weird in a weird adventure that finds the good Colonel bouncing through time, though possibly not literally. We get glimpses into the life of little Randy Weird, small-town kid; clean-cut astronaut and space venturer, Colonel Randall Weird; Brother Weird, cult leader who was touched by something in space; and the wacked out Col. Weird we know from Black Hammer. Again Lemire takes us on a trip through comic history. We get a very golden age look at little Randy, a silver age Adam Strangeish Colonel Randall Weird, a bronze age trippy segue that includes some cosmic space weirdness, and then get plopped back to the Black Hammer equivalent of the Crisis and the post-crisis Vertigo-ish Weird we are used to seeing. Crook does a good job of keeping the art consistent and while I'd love to see Ormeson on it, I wasn't disappointed. A nice start and I'm interested in where this goes. Black Hammer is easily the most interested I've been in super-heroes in decades. 8/10
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Post by Deleted on Oct 30, 2020 14:43:50 GMT -5
Detective Comics #1029. Written by Peter J. Tomasi. Art and Cover by Kenneth Rocafort. Post Joker War Gotham City has had enough. Everything is changing for Bruce Wayne. Batman fights on despite Gotham rejecting him. A new anti-vigilante mayor? A new villain. And the return of Damian Wayne! After several lackluster issues and the Joker War this title is back on track IMO. This is 2 issues in a row that have been awesome. Last issue focused on detective work with great art by Nicola Scott. This issue showcases Batman's new status quo both as Batman (& family) and as Bruce Wayne. I did not read Joker War but I surmise Bruce has lost Wayne Manor and a large chunk of his wealth. To be honest this humanizes Bruce and I actually like it. Plus I love Rocafort's art style. I remember "discovering" his art in a Top Cow series Hunter-Killer. Both story & art were top notch. This new status quo plays to Tomasi's strengths. I am eagerly anticipating the rest of this arc! 9/10.
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Post by Deleted on Oct 30, 2020 14:49:33 GMT -5
Immortal Hulk #39. Written by Al Ewing. Art by Joe Bennett. I agree with thwhtguardian review. This was just a full issue of conflict between the Leader and the Hulk Personas. But man did Bennett outdo himself with the grotesque body horror. Wow! I don't know how he does it but he continues to raise the bar each & every issue. 7/10.
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Post by Deleted on Oct 30, 2020 14:59:05 GMT -5
Wonder Woman #765. Written by Mariko Tamaki. Art by Steve Pugh. Wonder Woman and Max Lord are stopped by Count Vertigo. After a mission that takes them to Zandia (a country ruled by super villains)the Count grounds the invisible jet and blinds Diana... Tamaki continues her focus on Diana and just absolutely gets Diana. Her voice. Her persona. Just pitch perfect. However this issue was underwhelming for me. I'm not sure about Count Vertigo as a villain and I'm getting a little bored with Max as reluctant and annoying team mate. 5/10.
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Post by Deleted on Oct 30, 2020 15:10:58 GMT -5
Spawn #311. Written by Todd McFarlane. Art by Carlo Barberi. Cover by Todd McFarlane. So I have read 10 issues TOTAL since 1992 that had Spawn in it. But when I saw this tribute cover of Chad Boseman as Spawn by McFarlane I decided to buy it. I have been buying an extra issue (or trade) each week to help my LCS. Of course I have no idea what is happening in Spawn but surprise... Todd has become a decent writer. I could easily figure out what happened in prior issues to set up this storyline. And I was entertained. So this arc is 3 issues. I am going to get the next 2. Wow. I bought an issue solely for the cover and ended up liking it enough to read it at least for an arc or two. 6.5/10.
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